Setup & Installation
Or with the ClawHub CLI, for registry-managed skill folders outside a full OpenClaw workspace:
What This Skill Does
Turns personal goals into RPG-style quests with XP rewards across stat categories like Intelligence, Strength, Creativity, and Discipline. Generates a daily mix of main quests, side quests, and weekly boss fights based on configured goals. Adjusts difficulty based on completion history.
Adaptive difficulty and stat-based XP rewards sustain engagement longer than static to-do lists or basic habit trackers.
When to use it
- Planning a structured day across fitness, study, and creative work
- Breaking a project deadline into phased boss fight milestones
- Rebuilding consistency after a slump with easier momentum quests
- Logging casual activities like reading or cold showers for XP
- Balancing stat growth when one category is falling behind
Example Workflow
Here's how your AI assistant might use this skill in practice.
User asks: Generate my quests for today
- 1Read player goals and current stats from config/goals.json
- 2Generate 3-5 main quests and side quests spread across stat categories
- 3Include at least one easy win and one stretch quest
- 4Assign XP values per stat for each quest
- 5Present formatted quest list with completion checkboxes
A structured daily quest list with main quests, side quests, and XP rewards labeled per stat category